← Back to the residence

A place to explore.
An encounter with Élise.

This prototype combines a first-person 3D scene with prerecorded videos. Your device renders movement, camera and character animation. No live AI or remote GPU streaming is used.

How this version works

The apartment uses baked lighting. Élise is a separate character assembled in Blender from user-provided Tripo models. V7 preserves her idle pose, subtle movement, breathing and blinking.

The encounter plays three user-provided clips. Written responses appear between clips; every choice currently leads to the next clip. Leaving the dialogue returns to the 3D scene. The character in the loft does not generate the speech or lip movements seen in the videos.

The bedroom is a separate location with new furniture and Élise seated by the bed, using a separate Blender pose and animation. Its own video dialogue remains to be created.

A temporary player body is visible when looking down. Gentle camera motion and footsteps can be disabled in comfort settings. Lighting is fixed; there is no day/night simulation or movable furniture. Progress and preferences are saved in this browser.

Current creations and resources

Resources from earlier studies

These credits cover earlier studies preserved locally. They do not describe the default Tripo V7 character.

Noncommercial prototype

The CC BY-NC environment is used for prototype evaluation. It must be replaced with an original environment or commercially licensed resource before monetization. This demonstration contains no explicit content.

Interface, navigation, integration, procedural animation and dialogue developed for Lustalia. No payments or subscriptions are enabled.